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Check the schedule and register here for the pre-Hackathon Webinars. Click here to watch the completed Webinars.

  

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ABOUT

Join us for an exciting in-person event at the CYENS Centre of Excellence in Nicosia, Cyprus! The event is co-organized by two EU-funded projects: ReInHerit and DiGiNN.

The ReInHerit Smart Tourism Hackathon is a unique opportunity for tech enthusiasts, cultural heritage and museum experts, and lovers, to come together and brainstorm to create innovative solutions on how we experience museums and cultural heritage sites. Whether you are a coder, designer, or simply passionate about history and museums, this event is for you!

Get ready to collaborate, think outside the box, and create cutting-edge projects that will shape the future of smart tourism. Don’t miss out on this exciting event – mark your calendars and get ready to hack!

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ORGANIZERS

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To access the Mobile site, please click here

CHALLENGES

Develop a solution in one of the three categories below, that connects technology with museums or cultural/heritage sites through one of the following: a) enhances the experience of visitors, or b) educates about the contents of the museum/site and the history of its artifacts, or c) educates about the history of the museum/site itself, or d) educates about the processes surrounding museums/sites.

Prototypes of Applications

Develop and demonstrate a functional application.

Present your idea on how an app could be a tool to improve the user experience in spaces such as museums and cultural sites.

Business Ideas

Present a business model plan based on the Business Model Canvas methodology on improving user experience in spaces such as museums or cultural sites.

Game Prototypes

Develop a game idea related to museums and the historical artifacts or people relevant to them.

TIMELINE

Register to participate in the Hackathon on Eventbrite.

Join Slack and meet people online to exchange ideas and form teams.

Register to participate in the webinars in early January to hear from the organizers about the tools used for the Hackathon, receive help forming teams, and hear from experts on pitching an idea, business plan creation, and application development.

All webinars start at 16:00. You need to register for each webinar to receive the link.

January 8 “Unleashing Creativity: Smart Tourism Hackathon – Transforming Museum Experiences through Innovation in Cultural Heritage”

January 9 “Creating Value for Museums: Heritage Professionals’ and Audiences’ Requirements for Digital Technologies”

January 10 “Immersive Performances in Cultural Heritage Sites”

January 12 “Museums post-COVID-19: reflecting on sustainability in cultural heritage digital transformation”

January 15 “The ReInHerit Toolkit: Computer vision and AI for Cultural Heritage”

January 17 “Video Games for Cultural Heritage: The Case of the ReInHerit Museum Management Game”

January 18 “Exploring the potential of interactive and emerging technologies in museum environments”

08:30 – 09:00 Registration

09:00 – 09:30 Kick-off, welcoming remarks

09:30 -11:00 Teams start working

11:00 – 13:00 Teams continue working/ parallel 2-minute presentations of ideas to the mentors and meetings with mentors.

13:00 – 14:30 Lunch

14:30 – 18:00 Continue working

18:00 – 19:30 Meetings with Mentors

19:30 – 00:00 Continue working

00:00 – 08:00 Teams working

08:00 – 09:30 Coffee and Breakfast

09:30 – 12:30 Teams continue working/ Wrapping up

12:30 – 12:30 Final project submission via devpost

12:30 – 14:00 Lunch

14:00 – 16:00 Teams’ presentations

16:00 – 17:00 Evaluation committee meets

17:00 – 18:00 Winners announced

RULES

  • Participation must be in person only.
  • Team size can be between 3 and 5 people.
  • Participants cannot be mentors, volunteers, or judges at the event.
  • To participate in the Hackathon you must register here and join the hackathon’s Slack channel here to connect with other participants, form teams, contact the organizers and mentors, and receive updates.
  • You may bring your idea and code you have from before. Judges will only consider work completed during the Hackathon to evaluate the teams.
  • You can use any technology (hardware or software) and any programming language. You must bring with you anything you will need during the Hackathon.
  • Everyone is welcome: Students from diverse backgrounds (Computer Science, Machine Learning AI, Architectural History, History, Business Development, Product Development, Project Management, Marketing, etc.), Designers (Graphics, Digital Design, Architecture), Engineers (Computer Engineering, App/Software Developers, Startups, Cultural Heritage Professionals
  • You will have full ownership of whatever you build
  • Your solution must fall within one of the challenges set for the Hackathon
  • We expect everyone participating in the event to follow the Code of Conduct. Teams violating it will be disqualified.
  • To fully submit your project you must provide:
    • For App Prototypes: Develop and demonstrate a functional app. Reach TRL3 (Proof of Concept) presenting the basic idea, concept, and a basic prototype to demonstrate the feasibility of the app.
    • For business ideas: Present a business model plan based on the Business Model Canvas methodology. You should be able to address your business proposal’s value proposition, customer segments, customer relationships, channels, key activities, key resources, key partners, cost structure, and revenue streams.
    • For Game prototypes: Develop and present a game idea related to museums and the historical artifacts or people that are related to it. This game could be used in conjunction with an existing physical/digital museum.
  • In addition to the project submitted, you are expected to give a 10-minute presentation of your solution before the final evaluation takes place.
  • Submitted projects will be assessed based on the following criteria: Originality of the idea, b) for apps and games: Technical Complexity and for business plans: completeness, clarity, and attention to detail, c) adherence to the topic of Smart Tourism, and, d) usability and impact potential.

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FAQs

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PRIZES

All teams will be evaluated by our Judges and the three teams with the highest total score will receive prizes of total value of €4000.


MENTORS

Chiara Zuanni

University of Graz, Austria

Assistant Professor in Digital Humanities

Kleanthis Neokleous

CYENS Centre of Excellence, Cyprus

Research Group Leader

Maria Shehade

CYENS Centre of Excellence, Cyprus

Senior Research Associate

Marco Bertini

University of Florence, Italy

Associate Professor in Computer Science

Polina Nicolau

BoC Cultural Foundation, Cyprus

Research Associate

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Panayiotis Charalambous

CYENS Centre of Excellence, Cyprus

Research Group Leader

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JUDGES

Manos Vougioukas

European Cultural Tourism Network

Secretary-General

Panagiotis Korinos

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Theopisti Stylianou-Lambert

Cyprus University of Technology

CYENS Center of Excellence, Cyprus

Museum Lab Team Leader

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WHAT’S A HACKATHON ?

Hackathons are events where people compete to build interesting projects in just over 40 hours. People come together, form teams, brainstorm, share ideas, and help each other build awesome things. All skill levels are highly welcome, so don’t be intimidated if you don’t feel your coding is up to scratch.

CAN I PRESENT AN IDEA ?

You are welcome to present your own idea as long as it fulfills the set criteria set out in the guidelines.

WHERE WILL THE HACKATHON TAKE PLACE ?

CYENS Centre of Excellence, 23 Dimarchou Lellou Demetriade Square (ex Dimarchias Square), 1016 Nicosia.

CAN I PARTICIPATE ?

You are welcome to participate as long as you bring your own idea to life and follow our simple guidelines!

DO I NEED TO HAVE A TEAM ?

You can form your own team before the event. However, people usually join without a team and we help them find one. This provides the participants with the chance to meet new people with similar interests. Join Slack or join us on the day and we will find a team for you.

HOW CAN I BE IN TOUCH WITH MY TEAM ?

Everyone will keep in touch by regularly updating their Slack so that others will know what they are working on. The work of the projects will be published at the end of the Hackathon after obtaining the teams’ consent.

HOW CAN I CONTACT THE EVENT ORGANIZERS ?

If you are a participant keep in touch on Slack. Please direct all other inquiries to info@cyens.org.cy with the subject ReInHerit Hackathon.

ReInHerit is an Horizon2020 project that aspires to disrupt the current status quo of communication, collaboration and innovation exchange between museums and cultural heritage sites, in a sense that it will connect cultural heritage collections and sites, and present Europe’s tangible and intangible heritage to citizens and tourists in their wider historical and geographical contexts. 

CYENS Centre of Excellence (formerly known as RISE) is the Research and Innovation Centre of Excellence in Cyprus focusing on Interactive media, Smart systems and Emerging technologies aiming to empower knowledge and technology transfer in the region. It is a joint venture between the three public universities of Cyprus – University of Cyprus, Cyprus University of Technology, and, Open University of Cyprus- , the Municipality of Nicosia, and two renowned international partners, the Max Planck Institute for Informatics, Germany, and, the University College London, United Kingdom.

.

Check the schedule and register here for the pre-Hackathon Webinars. Click here to watch the completed Webinars

  

Join us for an exciting in-person event at the CYENS Centre of Excellence in Nicosia, Cyprus! The event is co-organized by two EU-funded projects: ReInHerit and DiGiNN.

The ReInHerit Smart Tourism Hackathon is a unique opportunity for tech enthusiasts, cultural heritage and museum experts, and lovers, to come together and brainstorm to create innovative solutions on how we experience museums and cultural heritage sites. Whether you are a coder, designer, or simply passionate about history and museums, this event is for you!

Get ready to collaborate, think outside the box, and create cutting-edge projects that will shape the future of smart tourism. Don’t miss out on this exciting event – mark your calendars and get ready to hack!

.

ORGANIZERS

.

CHALLENGES

Develop a solution in one of the three categories below, that connects technology with museums or cultural/heritage sites through one of the following: a) enhances the experience of visitors, or b) educates about the contents of the museum/site and the history of its artifacts, or c) educates about the history of the museum/site itself, or d) educates about the processes surrounding museums/sites.

Prototypes of Applications

Develop and demonstrate a functional application.

Present your idea on how an app could be a tool to improve the user experience in spaces such as museums and cultural sites.

Business Ideas

Present a business model plan based on the Business Model Canvas methodology on how to improve user experience in spaces such as museums or cultural sites.

Game Prototypes

Develop a game idea related to museums and the historical artifacts or people that are related to it.

TIMELINE

Register to participate in the Hackathon on Eventbrite.

Join Slack and meet people online to exchange ideas and form teams.

Register to participate in the webinars in early January to hear from the organizers about the tools used for the Hackathon, receive help forming teams, and hear from experts on pitching an idea, business plan creation, and application development.

All webinars start at 16:00. You need to register for each webinar to receive the link.

January 8 “Unleashing Creativity: Smart Tourism Hackathon – Transforming Museum Experiences through Innovation in Cultural Heritage”

January 9 “Creating Value for Museums: Heritage Professionals’ and Audiences’ Requirements for Digital Technologies”

January 10 “Immersive Performances in Cultural Heritage Sites”

January 12 “Museums post-COVID-19: reflecting on sustainability in cultural heritage digital transformation”

January 15 “The ReInHerit Toolkit: Computer vision and AI for Cultural Heritage”

January 17 “Video Games for Cultural Heritage: The Case of the ReInHerit Museum Management Game”

January 18 “Exploring the potential of interactive and emerging technologies in museum environments”

08:30 – 09:00 Registration

09:00 – 09:30 Kick-off, welcoming remarks

09:30 -11:00 Teams start working

11:00 – 13:00 Teams continue working/ parallel 2-minute presentations of ideas to the mentors and meetings with mentors.

13:00 – 14:30 Lunch

14:30 – 18:00 Continue working

18:00 – 19:30 Meetings with Mentors

19:30 – 00:00 Continue working

00:00 – 08:00 Teams working

08:00 – 09:30 Coffee and Breakfast

09:30 – 12:30 Teams continue working/ Wrapping Up

12:30 – 12:30 Final project submission via devpost

12:30 – 14:00 Lunch

14:00 – 16:00 Teams’ presentations

16:00 – 17:00 Evaluation committee meets

17:00 – 18:00 Winners announced

.

RULES

  • Team size can be between 3 and 5 people.
  • Participants cannot be mentors, volunteers, or judges at the event.
  • To participate at the hackathon, you must register here and join the hackathon’s Slack channel here to connect with other participants, form teams, contact the organizers and mentors, and to receive updates.
  • You may bring your idea and code you have from before. Judges will only consider work completed during the Hackathon to evaluate the teams.
  • You can use any technology (hardware or software) and any programming language.
  • Everyone is welcome: Students from diverse backgrounds (Computer Science, Machine Learning AI, Architectural History, History, Business Development, Product Development, Project Management, Marketing, etc.), Designers (Graphics, Digital Design, Architecture), Engineers (Computer Engineering, App/Software Developers, Startups, Cultural Heritage Professionals
  • You will have full ownership of whatever you build.
  • Your solution must fall within one of the challenges set for the Hackathon.
  • We expect everyone participating in the event to follow the following Code of Conduct. Teams violating it will be disqualified.
  • To fully submit your project, you must provide:
    • In addition to the project submitted, you are expected to give a 10-minute presentation of your solution before the final evaluation takes place.
    • Submitted projects will be assessed based on the following criteria: Originality of the idea, b) for apps and games: Technical Complexity and for business plans: completeness, clarity and attention to detail, c) adherence to the topic of Smart Tourism, and d) usability and impact potential.
    • App prototypes: Develop and demonstrate a functional app. Reach TRL3 (Proof of Concept) presenting the basic idea, concept, and a basic prototype to demonstrate the feasibility of the app.
    • Business ideas: Present a business model plan based on the Business Model Canvas methodology. You should be able to address the value proposition, customer segments, customer relationships, channels, key activities, key resources, key partners, cost structure, and revenue streams of your business proposal.
    • Game prototypes: Develop a game idea related to museums and the historical artifacts or people that are related to it. This game could be used in conjunction with an existing physical/digital museum.

PRIZES

All teams will be evaluated by our Judges and the three teams with the highest total score will receive prizes of total value of €4000.


MENTORS

JUDGES

Manos Vougioukas

Secretary General

.

Panayiotis Korinos

Bank Of Cyprus

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Theopisti Stylianou-Lambert

.

WHAT’S A HACKATHON ?

Hackathons are events where people compete to build interesting projects in just over 40 hours. People come together, form teams, brainstorm, share ideas, and help each other build awesome things. All skill levels are highly welcome, so don’t be intimidated if you don’t feel your coding is up to scratch.

CAN I PRESENT AN IDEA ?

You are welcome to present your own idea as long as it fulfills the set criteria set out in the guidelines

WHERE WILL THE HACKATHON TAKE PLACE ?

CYENS Centre of Excellence, 23 Dimarchou Lellou Demetriade Square (ex Dimarchias Square), 1016 Nicosia.

CAN I PARTICIPATE ?

You are welcome to participate as long as you bring your own idea to life and follow our simple guidelines!

DO I NEED TO HAVE A TEAM ?

You can form your own team before the event. However, people usually join without a team and we help them find one. This provides the participants with the chance to meet new people with similar interests.

HOW CAN I BE IN TOUCH WITH MY TEAM ?

Everyone will keep in touch through regularly updating their Slack and social media platforms so that others would know what they are working on. Work of the projects will be published at the end of the Hackathon after obtaining the consent of the teams.

HOW CAN I BE IN TOUCH WITH THE EVENT ORGANIZERS ?

If you are a participant keep in touch on Slack. Please direct all other inquiries to info@cyens.org.cy with the subject ReInHerit Hackathon.

ReInHerit Smart Tourism Hackathon 2024